By the time this is posted Pokemon Sun & Moon should be close to release. I’ve been longing for a format to experiment in. VGC 2016 is still the official format and I’m pretty much done with it. VGC 2015 is still enjoyable but I just can’t bring myself to team-build in the format.
In an attempt to satiate our desire to play competitive doubles and get a leg up on the format Kelvin, Hayden and I have been playing doubles with only Pokemon found in the Alola Pokedex and no mega stones. Obviously this format is far cry from VGC 2017. While I expect we won’t have move tutors in Sun/Moon we still used them in this format. We did ban Dark Void, as it wouldn’t be available until January and I expected it to get restricted to Darkrai in generation 7 (which ended up happening).
Well… I remember when I used to play Pokemon casually; that was only last year actually. Oh, sorry, let me introduce myself first. My name is Meaghan Rattle otherwise known as Rykou in the VGC world. I am an Australian based player who contended for day one of worlds in their first year of playing.
I competed in my second World Championship this year.
Going into Nationals I didn’t do a lot of testing because I was pretty disillusioned with the format. After Nationals I really wasn’t interested in team-building for worlds. I tried out a couple teams that did well from various Nationals but once Pokemon Go came out I had stopped playing VGC altogether.
A week before Worlds I looked at the teams I could run. I decided to use Alan Schamber’s Nationals team. The team had strong options against Big B teams and didn’t rely on inaccurate moves. I knew the items and move sets from Pokemon’s official website but had to make my own spreads.
This is Hao, one of your new authors of VGC with Hats. I started playing VGC last year, learning a lot from local tournaments and friends, keeping improving myself as well. At the time, I surprisingly cut my first regional in Seattle last year. This year I played decently in PCs and qualified for world championships day 1.
I’m just back from San Francisco, where I finished my first world championships. I went 6-1 on day 1 to advance to day 2, in which I finally finished 4-3, barely missing the cut after I lost my last set. I am going to analyze the team I prepared and used and how the matches went during the tournament.
This isn’t VGC anymore technically, but I’ve taken a mini break from worlds practice to ladder on BattleSpot doubles. Beyond the intro, the post will be shorter than usual because I know non-Japanese readers don’t care for the format anymore, and truth be told, the team is fairly standard and I’m just posting this as an archive of sorts.
The biggest deviation from the standard with this team is the use of both Mega Gardevoir and Mega Kangaskhan. As strange as it is to say after having played 2016 for so long now, double mega teams aren’t overly common on BattleSpot doubles, but I believe having both makes the team better than the alternatives. The idea came about from having alternated between my nationals / worlds team and CHALK-T whenever I take a casual stroll through the format. As much as I love Scrafty, the version of the team that had it was overly weak to Milotic, Charizard teams, and Heatran among other things, whereas CHALK+T had a very difficult time with rain, Perish Trap, and in general, lacked valuable Fairy coverage. I took the best of both worlds from Scrafty + Gardevoir and Kangaskhan + Cresselia, and while they don’t cover their respective weaknesses perfectly, it complements the other four Pokemon very well and gives me more options versus their poor match ups. The biggest downside I’ve found with having both Gardevoir and Kangaskhan is that I lose the Fake Out + Trick Room option that the other two versions had. I’ve considered swapping out Trick Room on Gardevoir for this reason; however, I find other alternatives to be more situational, and without Trick Room, I lose any speed control option versus Ground types.
I haven’t done a comprehensive count, but if I had to guess, I bring Gardevoir about 70% of the time, compared to 30% for Kangaskhan. I honestly believe Gardevoir was the best mega from 2015 despite whatever biased conclusions people may draw from 2015 worlds results. Generally speaking, I bring Kangaskhan versus Charizard teams, Milotic teams, teams that are weak to Heatran (more on that later), and Gardevoir versus most others, because Kangaskhan, I feel, is too weak against Amoonguss and Intimidate to justify bringing it against teams that have them.
I played in US Nationals last weekend. I needed to make top 128 in order to get my worlds invite so top 128 was all I cared about. I’ve been burnt out from the 2016 format lately and wouldn’t mind if I never played it again but I also didn’t want to miss worlds (especially with San Fransisco being such a convenient trip compared to Indiana, Boston and Columbus). A week before Nationals I decided to play Xerneas/Groudon. I tested Bronzong, Smeargle and a couple other Pokemon in the non-restricted slots but ended up using Thundurus and Cresselia as they were what I felt most comfortable with.
Hello Hat Lovers! I’m back from the Washington Midseason Showdown. Both Mark and I got top 16 with this team in the elevated PC in Oregon and Mark got top 32 (5-2) with it in the Regionals. I missed out on CP from Oregon Regionals and since I was only planning to go to two Regionals and two Midseason Showdowns I needed to do better in the rest of my events. I’ve also neglected to practise at all because I recently bought a PS3 and have been catching up on all the Tales of games I’ve been missing since 2008. Because of this the only team I was practised with was “The Team”. Even though teams have become better suited to dealing with this team I was still confident that I could do well with it. Mark and I have made some changes to the team since the first PC I used it in. Most notably, we’ve been running Icy Wind Kangaskhan. Here’s the current team: