The Dream: 4th Place Premiere Challenge Team Analysis

Hello Hat Lovers!

Last weekend all of us at VGC w/Hats played in a pair of Premiere Challenges in Vancouver. Since improving my best finish limit was difficult I was looking at test out a new team we came up with. The week before the Premiere Challenge Mark faced a team on Pokemon Showdown using Mega Gengar and Whimsicott with Fake Tears. Mark won the battle handily but was intrigued by the idea. He sent me a message about wanting to build a team around the duo. A few minutes later I came up with a draft that seemed promising.

I started with M-Gengar, Whimsicott, Terrakion, M-Salamence, Suicune and Thundurus-T. Salamence was quickly scrapped as the only reason for using it was to have an alternate mega evolution. We tried out Charizard for a bit but then decided it didn’t help against the Pokemon Gengar had trouble with. We then decided on using Metagross as it could function without mega evolving.

The Dream:

Gengar @ Gengarite
dd2f7-mega_gengarAbility: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
– Shadow Ball
– Sludge Bomb
– Disable
– Protect

We chose Gengar as our Mega because of the obvious synergy with Whimsicott. Gengar can outrun and OHKO most Pokemon after their special defence has been lowered two stages. Disable has plenty of utility in conjunction with Shadow Tag and Encore.

Whimsicott @ Focus Sash
Ability: Prankster
Level: 50
EVs: 252 HP / 28 Def / 4 SpA / 4 SpD / 220 Spe
Timid Nature
IVs: 0 Atk
– Moonblast
– Fake Tears
– Encore
– Protect

Whimsicott is the obvious partner for Gengar and Terrakion. In practise I found Fake Tears was a move no one ever expects. Fake Tears is a great boosting move when the opponent is unable to switch out. Encore was used to lock down opponents so they could then be disabled. Moonblast was used because Whimsicott needs to be able to attack and Moonblast was surprisingly powerful despite not investing in special attack.

Whimsicott is a Pokemon that really wants to know more then four moves. Tailwind would’ve been great to beat Scarf Landorus and Taunt would shut down Thundurus-I. Beat Up would’ve been useful with Terrakion but I’m not a fan of that strategy.

Terrakion @ Lum Berry
TerrakionAbility: Justified
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Close Combat
– Rock Slide
– Double Kick
– Protect

Originally I had Beat Up on Whimsicott so it could support anything I brought, so I put Terrakion on the team to take advantage of this. I took Beat Up off of Whimsicott after one game but kept Terrakion for its ability to deal with Bisharp and Kangaskhan. The best uses I got out of Terrakion occurred when I was able to lock down one of the opponents Pokemon while they KO’d Whimsicott with their Kangaskhan and then I could bring in Terrakion to KO them while they couldn’t switch.

Suicune @ Sitrus Berry
Ability: Pressure
Level: 50
EVs: 252 HP / 116 Def / 92 SpA / 28 SpD / 20 Spe
Bold Nature
– Scald
– Ice Beam
– Tailwind
– Protect

Once I had the first three members of the team I figured the team would be weak against Choice Scarf Landorus, so I added Suicune to help with the matchup. This EV spread reflects this goal as it outruns Landorus-T when under Tailwind and OHKOs it with Ice Beam. The majority of the remaining investment was put into defence to take physical hits better, as the biggest threats to this team were physical attackers.

Thundurus-Therian @ Choice Scarf
Ability: Volt Absorb
Level: 50
EVs: 4 HP / 56 Def / 252 SpA / 196 Spe
Modest Nature
IVs: 14 Atk / 30 Def
– Thunderbolt
– Hidden Power [Ice]
– Grass Knot
– Volt Switch

Mark wanted another fast special attacker and I wanted another Pokemon that could easily dispatch Landorus-T, so I chose Scarf Thundurus-T. Thundurus-T is the strongest special attack that is allowed in VGC and not a legendary (technically Aegislash is stronger but it has weaker moves to balance this). Thundurus-T could also go up against other Thundurus-I and not give a single Raichu. The EV spread was created when I realized I could survive a +1 Sucker Punch from Kangaskhan, though I took my Intimidator off the team so this scenario was nearly impossible to recreate. The speed EVs allow it to outrun +1 positive natured base 80 Pokemon like Mamoswine.

Metagross @ Metagrossite
Metagross-MegaAbility: Clear Body
Level: 50
EVs: 252 HP / 36 Atk / 4 Def / 36 SpD / 180 Spe
Adamant Nature
– Iron Head
– Zen Headbutt
– Ice Punch
– Protect

I knew from the beginning that I would want another mega evolution for when I didn’t want to use Gengar. I’m not a fan of teams that rely entirely on a gimmick to win but I can get behind one with a respectable backup plan. Metagross was able to work without mega evolving and could also carry a battle as a mega. I decided to continue using my Oregon spread as it is more useful then the Jolly set when I don’t mega evolve with it. I found myself bringing Metagross alongside Gengar a lot and it was surprisingly effective.

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