mebsdubs2

BattleSpot Doubles Team (Peaked 1954 Rating)

Greetings hat lovers!

This isn’t VGC anymore technically, but I’ve taken a mini break from worlds practice to ladder on BattleSpot doubles. Beyond the intro, the post will be shorter than usual because I know non-Japanese readers don’t care for the format anymore, and truth be told, the team is fairly standard and I’m just posting this as an archive of sorts.

The biggest deviation from the standard with this team is the use of both Mega Gardevoir and Mega Kangaskhan. As strange as it is to say after having played 2016 for so long now, double mega teams aren’t overly common on BattleSpot doubles, but I believe having both makes the team better than the alternatives. The idea came about from having alternated between my nationals / worlds team and CHALK-T whenever I take a casual stroll through the format. As much as I love Scrafty, the version of the team that had it was overly weak to Milotic, Charizard teams, and Heatran among other things, whereas CHALK+T had a very difficult time with rain, Perish Trap, and in general, lacked valuable Fairy coverage. I took the best of both worlds from Scrafty + Gardevoir and Kangaskhan + Cresselia, and while they don’t cover their respective weaknesses perfectly, it complements the other four Pokemon very well and gives me more options versus their poor match ups. The biggest downside I’ve found with having both Gardevoir and Kangaskhan is that I lose the Fake Out + Trick Room option that the other two versions had. I’ve considered swapping out Trick Room on Gardevoir for this reason; however, I find other alternatives to be more situational, and without Trick Room, I lose any speed control option versus Ground types.

I haven’t done a comprehensive count, but if I had to guess, I bring Gardevoir about 70% of the time, compared to 30% for Kangaskhan. I honestly believe Gardevoir was the best mega from 2015 despite whatever biased conclusions people may draw from 2015 worlds results. Generally speaking, I bring Kangaskhan versus Charizard teams, Milotic teams, teams that are weak to Heatran (more on that later), and Gardevoir versus most others, because Kangaskhan, I feel, is too weak against Amoonguss and Intimidate to justify bringing it against teams that have them.

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http://pokemon.wikia.com/wiki/Xerneas

This Team is Mediocre but it got me to Worlds: A T128 US Nationals Team Report

Hello Hat Lovers!

I played in US Nationals last weekend. I needed to make top 128 in order to get my worlds invite so top 128 was all I cared about. I’ve been burnt out from the 2016 format lately and wouldn’t mind if I never played it again but I also didn’t want to miss worlds (especially with San Fransisco being such a convenient trip compared to Indiana, Boston and Columbus). A week before Nationals I decided to play Xerneas/Groudon. I tested Bronzong, Smeargle and a couple other Pokemon in the non-restricted slots but ended up using Thundurus and Cresselia as they were what I felt most comfortable with.

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BraveBirds

Revisiting VGC 2015: NPA 5 Review

Hello Hat Lovers!

Over the last couple months I’ve been playing in the NPA as a member of the Fortree Brave Birds. I was one of the 2015 format players on the team. This gave me a chance to revisit VGC 2015 and my old team.

Week 1 VS Hayden (Loss 1-2)

Hayden’s Team: Salamence, Rotom-W, Cresselia, Heatran, Aegislash, Conkeldurr

For week 1 I went with a Mega Sableye team (I forget exactly what I had, I picked stuff more or less at random from my box). I remember it doing well against Hayden the last time we faced. It didn’t go so well. I later remembered that when I last played against Hayden I had Swampert which gave his team a lot of trouble. The match was streamed after the PC at UBC. I hoped that using Mega Sableye in the first week would scare away potential counter teams for a couple weeks.

Week 3 VS GogogoGolems (Win 2-0)

GogogoGolems’ Team: Kangaskhan, Sylveon, Thundurus, Landorus, Heatran, Amoonguss

Salamence-MegaAegislash-ShieldPolitoedLudicoloThundurusTerrakion

Thundurus is the one major threat my opponent has against my team. Removing Thundurus while limiting the amount of Thunder Waves it gets to spread is the way to win this match.

Game 1:
Game 2:

I was able to limit the amount of Pokemon Thundurus could paralyze. Once Thundurus goes down I’m able to handle the remaining Pokemon with little difficulty.

Week 4 VS Hongyu (Win 2-1)

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doubleprimalmirror

GS Squad: Collaborative Seattle Regional Report

Greetings hat lovers!

This is a collaborative post detailing the team used by Kelvin, Justin, and Rapha at Seattle regional, as well as various other tournaments over the season so far. Kelvin had the strongest finish of us all, as he followed up his Vancouver MSS win with a top 4 finish at Seattle that sealed his worlds invite (you can read his warstory here). Justin finished in the top 8, his fourth regionals top cut in the past two seasons, and Rapha finished 5-2 and top 32, enough to clinch his worlds invite.

When constructing this team, we focused greatly on using a structure and general ideas that have proven to be among the most successful in VGC. Concepts like straying away from frail Pokemon, as well as using ideas that will always be strong – like Intimidate, Trick Room, Thunder Wave, and spread moves – were something we really took to heart in finding as strong of a team as possible in this format. The fine details, like certain moves, EVs, and a couple Pokemon were decided by which match ups we wanted to focus on. We assessed that we’d likely face greater success in using generally strong ideas rather than trying too hard to counter team certain archetypes, seeing as how it’d be foolish to pretend that we had any idea of the exact seven teams we’d face during swiss. This is why at its core, this team bears similarities of teams in the past like CHALK or Trick Room Gardevoir. It may seem silly to talk about how this team came about for us given how standard it is, but the decision to use this at Seattle goes beyond just arbitrarily picking an archetype and personalizing it as much as possible. We spent many, many collective hours fine tuning the team (with the help of some other friends who didn’t attend Seattle), and while we will definitely not settle for the results we’ve had, we’re satisfied with how the team has performed thus far.

As mentioned, our greatest focus with this team came from learning what an objectively good team is built like and applying it to a team in this format as much as possible. While this idea has worked well for the most part, it has made us resistant to using some Pokemon that would be effective if not for the fact that they have flaws that historically don’t perform well at a high level. Pokemon like Weavile, for example (incredibly frail and has a reliance on a high speed stat), was something we were avoiding using, even though many people have shown that Weavile is effective at dealing with problems that double primal teams have. Even the Seattle regional winner himself used Weavile. Sticking to our general principle of using generally good Pokemon is by no means a bad idea, but sometimes, there are exceptions that need to be made.

Even still, we felt that the final product we had going into Seattle was very strong and it will be talked about in great detail in this post.

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Primal_Kyogre_M18

Groudon are Red, Kyogre are Blue: A Seattle Regional WarStory

Hello Hat Lovers!

Today, I’m going to be going over my Top 4 Seattle Regional run. This team also garnered a Top 8 finish by Justin and a Top 32 finish by Rapha. The team report will be out soon as well.

Going into the tourney, I knew that I would be most comfortable running Dual Primals as I had most of the season. Between the Midseason Showdown and Seattle, I had more time to practice, but my attempts to do so proved ineffective due to Battle Spot being relatively quiet. As such, I spent more of my preparation figuring out matchups and theorying. Despite the lack of battles, I felt comfortable enough with the team and what it was capable of. By the time the weekend rolled around, it was only a matter of deciding upon one or two moves. Also, it’s been a while since the event, so my memory may be a bit foggy on some matches…

The Team:

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